#85: Battle Cry
Richard Borg designed this fast, two-player wargame. It's modular board and thirty-minute game play give it incredible replay value. Battle Cry was the first published salvo in Richard's Command & Colors series, which now includes Ancients, Memoir '44, and a Napoleonic ripoff printed without Richard's ok!
David Fair: "Despite the introduction of Memoir '44, I still prefer BattleCry. The game is fun and strategic, but won't overwhelm even youngerplayers."
5 Comments:
I don't see the need for both this and Memoir '44 (which I can only assume will also be on the list) to be on the list, given their extreme similarity.
The first game I went totally "ape" over when it appeared. I couldn't play it enough - Richard Borg sent me a hand-made copy before it was even published which I loved. Now, I prefer M '44 because I love WWII to the Civil War period.
Upside - A WAR GAME that is simple and fun.
Downside - Takes a bit of time to set up and tear down (but not as bad as HeroScape); works best with either 2 or 8, and is "OK" with 4 or 6 (if you have 2 games) but not too well with 3,5, 7.
Interestingly, a panel of 65 people managed to muster enough interest in both games (as you correctly surmise). And I'm guessing (but I don't know this) that very few of us put both Battle Cry & Memoir '44 up here.
In situations like this, where similar games earned separate rankings, the entire panel voted on whether to separate or keep co-joined.
In this instance, the panel thought there were enough differences between the two games to give each one a separate entry.
And well they should have, Snoopy-dogg-Dog. Battle Cry is faster, lighter (in terms of number of rules) and Frank is completly wrong - the civil war theme is far superior. :)
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