Sunday, February 26, 2006

Mark's #6: Showmanager/Atlantic Star

You have to cast four shows with the best possible actors - but so does everyone else. Each turn you can hire a new actor or put on a show. (You can also pay to see a new slate of actors - the infamous cry of "Clear!") And that's pretty much all there is to the game.

Still, Showmanager is a joyous play experience - fast-moving (notice that's a common element of most of my top games?!), fraught with tension, and rewarding wise play. (Much like Expedition, this game is not nearly as random as some seem to think.)

The easier to find Atlantic Star (pictured here) is pretty much the same game, but I don't like the theme (creating cruises), the way the board works (you have to slide cards in a semi-circle?!), the dumbing-down of the ending rules, or the added cards in the ship deck. In other words, find yourself a copy of Showmanager. :-)

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Thursday, November 10, 2005

#28: Showmanager/Atlantic Star

Showmanager has the virtue of playing quickly while offering lots of agonizing decisions and moments of elation & rage. Most often played with 5-6 players, it scales well with other numbers. I (Mark) have a 78% win ratio at this game - so it's not nearly as "luck-based" as some people assert. It has been published in three editions: the original Premiere and the Spiel des Jahres nominated Showmanager are themed around putting on productions, while Atlantic Star uses the same game framework with the theme of creating ship cruises.

Scott Tullace: "My favorite six-player game."

Aaron Fuegi: "The only Dirk Henn to make my list although several others like Texas and Timbuktu just miss. Great game. Clear!"

Mark Edwards: "Another game where you feel like you're competing against your opponents AND the game. Resource/hand management was never so fun."

Andrea Meyer: "Best design by Dirk Henn. I love how it flows with any numberof players indicated. I love the dilemma, and I like this version better than Atlantic Star because it has more 'aura'. "

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Thursday, March 30, 2006

Mark's One Hundred: #10-#1

#10: Lowenherz
  • designer: Klaus Teuber
  • date of publication: 1997
#9: Fast Food Franchise
  • designer: Tom Lehmann
  • date of publication: 1992
#8: Expedition
  • designer: Wolfgang Kramer
  • date of publication: 1996
#7: Um Reifenbreite
  • designer: Rob Bontenbal
  • date of publication: 1982
#6: Showmanager/Atlantic Star
  • designer: Dirk Henn
  • date of publication: 1997
#5: Puerto Rico
  • designer: Andreas Seyfarth
  • date of publication: 2002
#4: El Grande
  • designer: Wolfgang Kramer & Richard Ulrich
  • date of publication: 1995

#3: Memoir '44

  • designer: Richard Borg
  • date of publication: 2004
#2: The Princes of Florence
  • designer: Wolfgang Kramer & Richard Ulrich
  • date of publication: 2000
#1: The Settlers of Catan
  • designer: Klaus Teuber
  • date of publication: 1995

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Friday, November 18, 2005

Through The Years

And, since I've got a spreadsheet "and I know how to use it" [Mark: "I'm a donkey on the edge!"], here's the The One Hundred broken down by year of publication. [Mark: Yes, I realize that some of these games, particularly the public domain games, don't have a definitive date of publication. In those cases, I did some research, considered my options, then picked a date that sounded good to me. Scientific, eh?] All other dates of publication are from Board Game Geek... note: the dates used are for the FIRST publishing of the game, even if it was less well-known (as in Crude/McMulit or Homas Tour/Um Reifenbreite).

3000 BC
  • Backgammon
1500 BC
  • Go
1810
  • Poker
1860
  • Bridge
1865
  • Crokinole
1937
  • Spades
1948
  • Scrabble
1959
  • Diplomacy
1962
  • Acquire
1974
  • Hare & Tortoise
  • Liar's Dice
  • McMulti
1977
  • Cosmic Encounter
1979
  • Dune
1980
  • Can't Stop
  • Titan
1981
  • Civilization
1982
  • Um Reifenbriete
1984
  • Wizard
1985
  • Expedition/Wildlife Adventure
1986
  • 1830
  • Code 777
  • Die Macher
1989
  • Ave Caesar
  • Taboo
1990
  • Adel Verpflichtet/Hoity Toity
  • Daytona 500
1991
  • Breaking Away
  • History of the World
  • Res Publica
  • Tichu
1992
  • Modern Art
1994
  • 6 Nimmt!
  • I'm The Boss/Kohle Kies & Knete
  • Quandary
  • RoboRally
  • Was Sticht?
1995
  • Carabande
  • El Grande
  • Flaschenteufel
  • Medici
  • Mu & Mehr
  • Settlers of Catan
1996
  • Age of Renaissance
  • Hannibal: Rome v. Carthage
1997
  • Bohnanza
  • Dr Jekyl & Mr Hyde
  • Euphrat & Tigris
  • For Sale
  • Fresh Fish
  • Lowenherz
  • Showmanager/Atlantic Star
1998
  • Basari
  • Elfenland
  • Gipf
  • MR1: Jack the Ripper
  • Samurai
  • Schnappchen Jagd
  • Through the Desert
1999
  • Battleline/Schotten Totten
  • Chinatown
  • Lost Cities
  • Mamma Mia
  • Ra
  • Ricochet Robot
  • Roads & Boats
  • Stephensons' Rocket
  • Tikal
  • Torres
  • Union Pacific
  • Vinci
2000
  • Battle Cry
  • Blokus
  • Carcassonne
  • Citadels
  • La Citta
  • Lord of the Rings
  • Princes of Florence
  • Taj Mahal
  • Time's Up
  • Traumfabrik
  • Web of Power
2001
  • Africa
  • Capitol
  • Dvonn
  • Power Grid/Funkenschlag
  • Royal Turf
  • San Marco
2002
  • Age of Steam
  • LOTR: The Confrontation
  • Puerto Rico
  • Wallenstein
2003
  • Attika
  • Domaine
  • Smarty Party
2004
  • Goa
  • Memoir '44
  • St Petersburg
  • Ticket To Ride
  • War of the Ring
I think what's really interesting grouping these games by years is that it allows me to see what was "in the works" at the time. Some highlights from the synapses firing in my brain:
  • 1999 was an amazing year - and I got in on the front end of it, thanks to Gulf Games 3 being timed perfectly so that Jay Tummelson flew in from Nuremberg with the first copies of 5 of the 12 games listed.
  • 2000 had ten games listed - when we talk about a "golden time" in gaming, was it 1999-2000?
  • Acquire is all the more amazing when you realize it was published in 1962.
  • What was going on in Germany in 1996? The only two listed games are Avalon Hill wargames. (Was everyone so busy playing Settlers that they took the year off?)

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Thank These Guys

Thought y'all might be interested in some overall information about the designers & The One Hundred:

six of the games have no known designer:
  • Backgammon
  • Bridge
  • Crokinole
  • Go
  • Poker
  • Spades
Reiner Knizia designed seventeen of the games (wow!):
  • Africa
  • Battleline/Schotten Totten
  • Euphrat & Tigris
  • Lord of the Rings
  • Lost Cities
  • LOTR: The Confrontation
  • Medici
  • Modern Art
  • Quandary
  • Ra
  • Res Publica
  • Royal Turf
  • Samurai
  • Stephensons' Rocket
  • Taj Mahal
  • Through the Desert
  • Traumfabrik
Wolfgang Kramer designed seven of the games (by himself or with a partner):
  • 6 Nimmt!
  • Daytona 500 (w/Mike Gray)
  • El Grande (w/Richard Ulrich)
  • Expedition/Wildlife Adventure (w/Ursula Kramer)
  • Princes of Florence (w/Richard Ulrich)
  • Tikal
  • Torres (w/Michael Kiesling)

Alan Moon designed five of the games (by himself or with a partner):

  • Capitol (w/Aaron Weissblum)
  • Elfenland
  • San Marco (w/Aaron Weissblum)
  • Ticket To Ride
  • Union Pacific
Klaus Teuber designed four of the games:
  • Adel Verpflichtet/Hoity Toity
  • Domaine
  • Lowenherz
  • Settlers of Catan
Richard Borg designed three of the games:
  • Battle Cry
  • Liar's Dice/Call My Bluff
  • Memoir '44
Uwe Rosenberg designed three of the games:
  • Bohnanza
  • Mamma Mia
  • Schnappchen Jagd
Sid Sackson designed three of the games:
  • Acquire
  • Can't Stop
  • I'm The Boss/Kohle Kies & Knete
Aaron Weissblum designed three of the games (with partners):
  • Capitol (w/Alan Moon)
  • San Marco (w/Alan Moon)
  • Smarty Party (w/Pitt Crandlemire)
Kris Burm designed two of the games:
  • Dvonn
  • Gipf
The team of Eberle, Kittredge & Olotka designed two of the games:
  • Cosmic Encounter
  • Dune
Friedemann Friese designed two of the games:
  • Fresh Fish
  • Power Grid/Funkenschlag
Dirk Henn designed two of the games:
  • Showmanager/Atlantic Star
  • Wallenstein
Alex Randolph designed two of the games (by himself or with a partner):
  • Ricochet Robot
  • Code 777 (w/ Robert Abbott)
Karl-Heinz Schmiel designed two of the games:
  • Die Macher
  • Was Sticht?
Francis Tresham designed two of the games:
  • 1830
  • Civilization
Richard Ulrich designed two of the games (with a partner):
  • El Grande (w/Wolfgang Kramer)
  • Princes of Florence (w/Wolfgang Kramer)
And the rest of the games on The One Hundred - their designers only appeared once. Still, it's a nice crowd to be in when it includes such notables as Robert Abbott, Stefan Dorra, Rudiger Dorn, Jean du Poel, Bruno Faidutti, Mike Fitzgerald, Doris & Frank, Richard Garfield, Mike Gray, Philippe Keyaerts, Dave Parlett, Wolfgang Riedesser, Peter Sarrett, Michael Schacht, Andreas Seyfarth, Reinhard Staupe, Martin Wallce & Klaus-Jurgen Wrede.

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The Whole Enchilada

Here they all are - from #1 - #100!
  1. Puerto Rico
  2. Euphrat & Tigris
  3. El Grande
  4. Settlers of Catan
  5. Princes of Florence
  6. Power Grid/Funkenschlag
  7. Age of Steam
  8. Ticket To Ride
  9. Ra
  10. Tichu
  11. Acquire
  12. Lord of the Rings
  13. Bohnanza
  14. Cosmic Encounter
  15. St Petersburg
  16. Union Pacific
  17. Time's Up
  18. Crokinole
  19. Medici
  20. Mu & Mehr
  21. Memoir '44
  22. Die Macher
  23. Taj Mahal
  24. La Citta
  25. Lost Cities
  26. Civilization
  27. Liar's Dice/Call My Bluff
  28. Showmanager/Atlantic Star
  29. Battleline/Schotten Totten
  30. Modern Art
  31. Carcassonne
  32. RoboRally
  33. Torres
  34. Expedition/Wildlife Adventure
  35. Web of Power
  36. Fresh Fish
  37. Roads & Boats
  38. Through the Desert
  39. Tikal
  40. I'm The Boss/Kohle Kies & Knete
  41. For Sale
  42. Bridge
  43. Traumfabrik
  44. Lowenherz
  45. 1830
  46. Attika
  47. Titan
  48. Adel Verpflichtet/Hoity Toity
  49. Poker
  50. Goa
  51. Go
  52. Ricochet Robot
  53. Daytona 500
  54. Can't Stop
  55. Wallenstein
  56. Diplomacy
  57. Schnappchen Jagd
  58. Wizard
  59. Hannibal: Rome v. Carthage
  60. Blokus
  61. Stephensons' Rocket
  62. Smarty Party
  63. San Marco
  64. LOTR: The Confrontation
  65. History of the World
  66. Elfenland
  67. Citadels
  68. Ave Caesar
  69. Flaschenteufel
  70. Scrabble
  71. Breaking Away
  72. Basari
  73. Dr Jekyl & Mr Hyde
  74. Taboo
  75. Quandary
  76. Hare & Tortoise
  77. War of the Ring
  78. Was Sticht?
  79. MR1: Jack the Ripper
  80. 6 Nimmt!
  81. Spades
  82. Backgammon
  83. Age of Renaissance
  84. Um Reifenbreite
  85. Battle Cry
  86. Res Publica
  87. Vinci
  88. Gipf
  89. Code 777
  90. Dune
  91. Chinatown
  92. Royal Turf
  93. Domaine
  94. Carabande
  95. Capitol
  96. Mamma Mia
  97. McMulti
  98. Africa
  99. Dvonn
  100. Samurai

For more detail (designer, date of publication) and direct links to each entry, check out the Recaps listed on the right hand side.

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Recap: #30-#21

#30: Modern Art
  • designer: Reiner Knizia
  • date of publication: 1992
#29: Battleline/Schotten Totten
  • designer: Reiner Knizia
  • date of publication: 1999
#28: Showmanager/Atlantic Star
  • designer: Dirk Henn
  • date of publication: 1997
#27: Liar's Dice/Call My Bluff
  • designer: Richard Borg
  • date of publication: 1974
#26: Civilization
  • designer: Francis Tresham
  • date of publication: 1981
#25: Lost Cities
  • designer: Reiner Knizia
  • date of publication: 1999
#24: La Citta
  • designer: Gerd Fenchel
  • date of publication: 2000
#23: Taj Mahal
  • designer: Reiner Knizia
  • date of publication: 2000
#22: Die Macher
  • designer: Karl-Heinz Schmiel
  • date of publication: 1986
#21: Memoir '44
  • designer: Richard Borg
  • date of publication: 2004